A fast-paced, territory-control battle across shared neutral ground. 3 marches per player. Fuel management wins or loses it. We've won every match — here's how.
Each territory is color-coded: Blue (S) = your side, Red (F) = enemy, White (I) = neutral middle ground. The [100] Citadel is the crown jewel at the center.
Each phase unlocks new objectives. Holding position from the previous phase gives you leverage — don't cede ground you've already paid for with fuel.
The gates — circled in red — are cross-territory choke points. Whoever controls them first controls troop flow for the rest of the match. Get there fast.
Fortresses open in both territories. These are high-value, high-contention buildings — be in position to capture and hold them the moment they become available.
The Frozen Citadel [100] at the center becomes contestable. Occupying it is a massive point swing — treat it like the Imperial Foundry. Control the buildings surrounding it to cut off enemy access.
These four pre-battle decisions have the biggest impact on the outcome. Get them right before the event clock starts.